Adding an extra protagonist also makes the game feel like it has more momentum. She really is a breath of fresh air from the first game. This, accompanied by how well the characters are realised, really hits home the new protagonist’s strength. Where Geron is often a drag, moping his way through, Sadja is confident and fueled by gusto. Sadly the voice acting has not improved since the previous game, although Sadja noticeably stands out. Geron uses Sadja’s story to help figure out how to resolve his own problems that transpired in the previous game. Princess Sadja’s story is set hundreds of years prior to Geron’s, but the two are very much intertwined, relying on each other. This time, however, we are also following another character: Princess Sadja. We are once again following Geron, the hero of the previous game, who is desperately trying to correct. Most importantly, The Dark Eye: Memoria is an improvement on what came before. Realistically, these two games should have been sold as one package, including both games. You won’t be completely lost, but you won’t get the full experience that’s intended. So my advice would be, make sure you have played Chains of Satinav first. This is a game that’s been made with the expectations you’ve finished its predecessor, ready for more. That means if you didn’t play the previous game, you’re going to be pretty lost. The Dark Eye: Memoria is a direct sequel to The Dark Eye: Chains of Satinav.
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